Add Sale Alert
Asmodee 7 Wonders 7 Wonders lasts three ages. In each age, players receive seven cards from a particular deck, choose one of those cards, then pass the remainder to an adjacent player, as in Fairy Tale or a Magic: the Gathering booster draft. Players reveal their cards simultaneously, paying resources if needed or collecting resources or interacting with other players in various ways. Players have individual boards with special powers on which to organize their cards, and the boards are double-sided as in Bauza's Ghost Stories. Each player then chooses another card from the deck they were passed, and the process repeats until players have six cards in play from that age. After three ages, the game ends. In essence 7 Wonders is a card development game along the lines of Race for the Galaxy or Dominion. Some cards have immediate effects, while others provide bonuses or upgrades later in the game. Some cards provide discounts on future purchases. Some provide military strength to overpower your neighbors and others give nothing but victory points. Unlike Magic or Fairy Tale, however, each card is played immediately after being drafted, so you'll know which cards your neighbor is receiving and how his choices might affect what you've already built up. Cards are passed left-right-left over the three ages, so you need to keep an eye on the neighbors in both directions. Recommended Ages: 10 years and up Weight: 2.75 lb For 3 to 7 players Play time of 30 minutes 7 wonders is a simple and addictive game for the whole family In 30 minutes you can raise a complete civilization and build the greatest Wonders of the World Product Measures: 11.2" x 3" x 11.2"
Asmodee 7 Wonders $51.49 $39.99
Asmodee Dixit The players have hands of oversized cards with various artistic pictures. The active player secretly selects one of his cards and gives a very brief description. The other players secretly select their own cards which match the description. The chosen cards are shuffled and revealed, then players vote on which was chosen by the active player.Each correct answer gives points to the guesser and the active player. Each incorrect answer gives points to the player who submitted the guessed card. However, if all of the guesses are correct -- or none of them are -- then the active player gets no points and all the other players get points.The game ends when the deck is empty. The greatest total wins the game. Recommended Ages: 8-12 years Weight: 1 lb Product Measures: 11" x 11" x 2.2"
Asmodee Dixit $34.99 $25.79