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Asmodee Mow Card Game by Asmodee Mow Card Game by More Info Product cell

You'll love playing round after round of Mow by Asmodee. Collect cows to build herds, but watch out for embarrassing flies! Collect cow cards with as few flies as possible Create herds to complete a grouping of cows After someone reaches 100 flies, the player with the fewest flies wins WHAT'S INCLUDED 48 cow cards Mow Rule cards PRODUCT DETAILS Age: 5up For 2-5 players Model no. ASMKG18

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Asmodee Spot it Finding Dory Asmodee Spot it Finding Dory More Info Product cell

Spot it! Finding Dory puts a Dory spin on the family favorite, spot it! just like the other spot it! games, Finding Dory will come with a variety of unique symbols for you to identify and match from card to card. Many of the symbols represent Nemo, Dory and their fish friends. You'll recognize characters from Finding Nemo, like dedicated dad marlin, nemo's school pals, and a couple of familiar sea Turtles, but you can also expect newer friends from dory's upcoming adventure to make an appearance. Play it once or play all night, with 55 unique cards and five different mini-games, you'll never want to stop swimming with Dory and friends in spot it! Finding Dory Manufacturer's Suggested Age: 4 Years and Up Includes: cards Material: cardstock Playing Time: 15 Minutes Number of Players: 2-6 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Timeline Science and Discoveries Educational Card Game Asmodee Timeline Science and Discoveries Educational Card Game More Info Product cell

Was America discovered before Planetary Motion? With Timeline Discovery, find the answer to this question and many more! Each card has a different discovery and on the opposite side its associated date Manufacturer's Suggested Age: 10 Years and Up Includes: instructions Material: cardboard Playing Time: 30 Minutes or Less Number of Players: 1 or More Players Level of Difficulty: easy Battery 1: no battery used

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Asmodee Timeline Multi-Themes Educational Card Game Asmodee Timeline Multi-Themes Educational Card Game More Info Product cell

The invention of the tank, the 1st appearance of a Superhero and the invention of the coffee maker Can you put all these events correctly on the timeline? With Timeline, learn the answer to this question and thousands more. Each card has a different historical event and on the opposite side its associated date Manufacturer's Suggested Age: 8 Years and Up Includes: instructions Material: cardboard Playing Time: 15-20 Minutes Number of Players: 2-8 Players Level of Difficulty: easy Battery 1: no battery used

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Asmodee Timeline Inventions Educational Card Game Asmodee Timeline Inventions Educational Card Game More Info Product cell

Was the light bulb invented before or after glasses? With Timeline, learn the answer to this question and many more. Each card has a different invention and on the opposite side its associated date Manufacturer's Suggested Age: 8 Years and Up Includes: instructions Material: cardstock Playing Time: 15-20 Minutes Number of Players: 2-8 Players Level of Difficulty: easy Battery 1: no battery used

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Asmodee Hotel Tycoon Board Game Asmodee Hotel Tycoon Board Game More Info Product cell

Hotel Tycoon, first published as Hotels, is a Monopoly-like game in which hotel tycoons try to buy and build the best hotels in the world and compete for guests. The game caters two to four players, ages eight and up. An average game lasts about 90 minutes. Players try to buy and build the best hotels in this game, earning the most money or bankrupting their opponents. A successful hotel consists of three components: the land on which it's built, the hotel buildings, and the entrances by which guests arrive in the hotels. All three components need to be bought separately with in-game money. As in Monopoly, money is earned by players who end up on one of the entrances of your hotels, after their dice roll. The more luxurious the hotel, the more money a guest will earn you. Money you can use to build extensions to your existing hotels, buying new entrances or pay other players when you arrive at their hotels. The game consists out of cardboard, three-dimensional hotel buildings, recreational grounds and entrance stairs that can be placed on the large game board. Manufacturer's Suggested Age: 8 Years and Up Includes: instructions Material: cardboard Playing Time: 30-60 Minutes Number of Players: 2-4 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Abyss Board Game Asmodee Abyss Board Game More Info Product cell

Internal unrest brews among the court of the Abyss. The war like Crabs bring chaos against the wise mages of the Jellyfish while the merchant Shellfish wage trade wars against the insidious Squid politicians. Can you recruit the allies you need to master the lords of the Abyss? Venture to Abyss, where players must battle monsters, recruit allies and sway the great lords of the deep. The right hand of ally cards will let you control the lords who will help you seize the kingdoms of the Abyss. Be careful of your foes, though, because treachery abounds in the lands under the sea! Manufacturer's Suggested Age: 14 Years and Up Includes: instructions Material: cardboard Playing Time: 30-60 Minutes Number of Players: 2-4 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Dixit Card Game Daydreams Expansion Pack Asmodee Dixit Card Game Daydreams Expansion Pack More Info Product cell

The latest expansion to the Dixit series of Family games is Dixit Daydreams. The release date is planned for the 4th quarter of 2014. The multi-award winning game returns with a totally new 84 card expansion: Dixit Daydreams. Embark upon Franck Dion amazing world where fringe and fantastic characters live in poetical or revisited everyday life realms. This pack will be released in a brand new format, bringing the Dixit designers to light. NOTE: As this game is an expansion pack - you must have a base game in order to play Manufacturer's Suggested Age: 8 Years and Up Includes: instructions Material: cardboard Playing Time: 30 Minutes Number of Players: 3-6 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Concept Party Game Asmodee Concept Party Game More Info Product cell

A large, green animal from long ago? Must be a dinosaur. Water, cube and cold weather? Has to be an ice cube. A man with a job who rides large brown animals in the United States? Is that a cowboy? In Concept, players team up to place tokens on a board covered in icons, depicting everything from ancient samurai and snails to Leonardo DiCaprio. Points go to the player who can guess the correctly by looking at the various symbols, but in this wild party game, the points are less important than just having a great time! Manufacturer's Suggested Age: 10 Years and Up Includes: game board game pieces instructions Material: cardstock Playing Time: 30 minutes or more Number of Players: 2-4 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee FFG Star Wars X Wing Mist Hunter Asmodee FFG Star Wars X Wing Mist Hunter More Info Product cell

The signature vessel of the bounty hunters Zuckuss and 4-LOM, the Mist Hunter from the Mist Hunter Expansion Pack makes its entrance to X-Wing as a pre-painted, small-base miniature G-1A Starfighter with three attack, one agility, four hull and four shields. Meanwhile, the expansion's nine upgrades reflect the Scum and Villainy faction's willingness to gain advantages with modifications of questionable legality. You'll find an illicit cloaking device and a tractor beam among the upgrades, along with four ship cards, a maneuver dial and all requisite tokens Manufacturer's Suggested Age: 14 Years and Up Includes: game pieces Material: cardstock Playing Time: 30 minutes or more Number of Players: 2 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee RA Board Game Asmodee RA Board Game More Info Product cell

Ancient Egypt is overflowing with opportunity and as a royal advisor, you are tasked with enriching its society through art, religion, astronomy, writing, and agriculture. Gain the favor of the gods to build incredible monuments, advance your civilization, and collect piles of gold. Incur their wrath, however, and a disaster may upset your royal efforts. Battle for glory and push your luck in Ra, a game of high-stakes bidding and divine intervention Manufacturer's Suggested Age: 14 Years and Up Includes: game board game pieces instructions Material: cardstock Playing Time: 30-60 Minutes Number of Players: 2-5 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Captain Sonar Board Game Asmodee Captain Sonar Board Game More Info Product cell

The year is 2048. A new economic war has erupted. Rare earth has become a key element for building new machines, leading private companies to arm next-gen submarine prototypes to protect their underwater mines. Beneath the quiet waves, a silent war is taking place, and these new, unstable submarines are your weapon. Prepare to dive in Captain Sonar, a game of dueling submarines for two to eight players!Captain Sonar is an innovative real-time game that challenges two teams to take their submarines head-to-head in a thrilling battle. Your ultimate goal is to find and destroy your opponent’s submarine, but this task is far more difficult that it may first appear. Your entire crew must work together to chart a course, charge systems, locate the enemy, and keep your own submarine fully operational. Communication and teamwork can lead you to victory, but if you fail to cooprate, you’ll be sunk to the bottom of the ocean! Manufacturer's Suggested Age: 14 Years and Up Includes: game board game pieces instructions Material: cardstock Playing Time: 30-60 Minutes Number of Players: 2-8 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee 4 Gods Game Asmodee 4 Gods Game More Info Product cell

Shape seas, forests, mountains, and plains in 4 gods, a fast-paced tile placement game for two to four players designed by Christophe Bollinger. In 4 gods, you and your opponents simultaneously create a world’s geography and religious landscape by placing tiles, incarnating prophets, and establishing legendary cities. In the process, you’ll ALIGN yourself with the God of dwarves, the goddess of elves, the God of humans, or the goddess of the merfolk. The player whose God wields the most divine influence wins! Manufacturer's Suggested Age: 10 Years and Up Includes: game board game pieces instructions Material: cardboard Playing Time: 30 Minutes or Less Number of Players: 2-4 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Bruxelles 1893 Game Asmodee Bruxelles 1893 Game More Info Product cell

This award-winning Bruxelles 1893 Game is sure to delight board game enthusiasts from all walks of life. As one of the hottest eurogames on the market - eurogames tend to emphasize strategy instead of luck, with economic themes rather than military - in Bruxelles 1893, each player is an architect of the late 19th century trying to achieve an architectural work in the classic Art Nouveau style. It's a high-stakes game where you need to acquire high-quality materials, find a patron, create a work of art, and then sell it for money and prestige. If you succeed, your efforts will shape the future of art across Europe, but if you fail, your name will be forgotten Manufacturer's Suggested Age: 13 Years and Up Includes: game board game pieces instructions Material: cardboard Playing Time: 1-2 Hours Number of Players: 2-5 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Legendary Inventors Game Asmodee Legendary Inventors Game More Info Product cell

Lead a team of history greatest minds to glory in legendary inventors, a game for two to five players. Each player recruits the best and brightest of history real-world inventors to build the most capable and inspired team. Each of these rival inventing teams compete to patent spectacular new creations and hone the expertise of their inventors. Collaborate with your rivals to bring new inventions to life, but remember, only one team will go down in history as the world's legendary inventors Manufacturer's Suggested Age: 10 Years and Up Includes: game board game pieces instructions Material: cardboard Playing Time: 30-60 Minutes Number of Players: 2-5 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Deus Egypt Board Game Asmodee Deus Egypt Board Game More Info Product cell

Take control of the legendary civilization of Egypt in dues Egypt, the first expansion to Pearl games' 2014 hit, dues. Deus Egypt adds a whole new realm of choices to your base game with 96 new building cards. Fully compatible in any combination with your current dues building cards, you can choose to swap out certain groups, or use the entire new deck on its own. Inspired by the challenges and achievements of ancient Egypt, dues Egypt adds even more choice and customization to one of your favorite games Manufacturer's Suggested Age: 12 Years and Up Includes: game board game pieces instructions Material: cardstock cardboard Playing Time: 1-2 Hours Number of Players: 2-4 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee StoryLine: Scary Tales Game Asmodee StoryLine: Scary Tales Game More Info Product cell

Continue your own fanciful adventure stories with the spooky addition of scary tales, the second installment of storyline! in this simple, beautifully-illustrated card game, three to eight players create a story together, with each player contributing characters, places, objects, and events to the narrative. Two narrator decks and over a hundred story cards are included to provide ample replayability, and scary tales introduces cards to add fright and mystery to your tales. Will your villain be a wicked vampire or a Mad scientist? will their lair be in a mysterious swamp or a haunted Chapel? prepare yourself for a frightful evening; this story is yours for the telling! Manufacturer's Suggested Age: 8 Years and Up Includes: game board game pieces instructions Material: cardboard Playing Time: 30 Minutes or Less Number of Players: 3-8 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Dixit Revelations Board Game Asmodee Dixit Revelations Board Game More Info Product cell

Myths come alive and masks fall away in Dixit: Revelations, an expansion for the award-winning game of art and storytelling Dixit. Featuring all-new art by French illustrator and visual animation developer Marina coudray, Dixit: Revelations takes you to ancient worlds full of modern technology and urban settings full of enchantments. Influenced by the artistic styles and movements of the early twentieth century, including art deco, Cubism, faviusm, and surrealism, coudray' s timeless illustrations are certain to inspire Dixit players of all ages Manufacturer's Suggested Age: 8 Years and Up Includes: game board game pieces instructions Material: cardboard Playing Time: 30 minutes or more Number of Players: 3-6 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Via Nebula Game Asmodee Via Nebula Game More Info Product cell

Nebula valley has just emerged from an era of darkness and the people need your help to reclaim their homeland and rebuild their lives. Explore the misty meadows, unearth precious resources, and build towns and transportation atop the ruins of what the valley used to hold. Restore peace and prosperity to the towns of Nebula, and receive glory, prestige, and riches in return. The best of you will receive the gratitude of the region's people forever and a statue in their town square to show their deepest appreciation Manufacturer's Suggested Age: 12 Years and Up Includes: game board game pieces instructions Material: cardboard Playing Time: 30-60 Minutes Number of Players: 2-4 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee FFG Star Wars Armada Imperial Assault Car Asmodee FFG Star Wars Armada Imperial Assault Car More Info Product cell

Coordinate your Star Wars: Armada fleet with the flotilla of Gozanti-class cruisers from the Imperial Assault Carriers Expansion Pack! With just one die in their left, right, and forward battery armaments, and no dice to fire from their rear arcs, your flotilla of Imperial assault carriers will not intimidate your opponent into surrender, but it more than makes up for its minimal firepower with its Fleet Support upgrades, which allow you to coordinate and support your fleet more effectively than ever! The Imperial Assault Carriers Expansion Pack contains two Gozanti-class cruiser miniatures, two ship cards, eight upgrades, one rules reference card, and all necessary components Manufacturer's Suggested Age: 14 Years and Up Includes: game pieces Material: cardstock Playing Time: 30 minutes or more Number of Players: 2 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Mysterium Hidden Signs Asmodee Mysterium Hidden Signs More Info Product cell

New information has come to light in the case of the murder at Warwick’s Manor. Hidden Signs, Mysterium’s first card expansion, adds even more mystery and challenge to the investigation with 78 brand new cards. Suspects have been unveiled, locations revealed and new objects discovered, and the ghost has even more visions for the psychics to interpret. The combinations are endless, but the pressure remains to solve the case quickly so the ghost may rest in peace. Reenter the dreamworld of Mysteriym and use your intuition to decipher new clues and find the truth in Hidden Signs Manufacturer's Suggested Age: 10 Years and Up Includes: game board game pieces instructions Material: cardstock Playing Time: 30-60 Minutes Number of Players: 2-6 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Nations Dynasties Board Game Asmodee Nations Dynasties Board Game More Info Product cell

Building a strong nation that will last through the ages can be difficult. You must plan your actions carefully, listen to your advisors and not shy away from a little war. Nations Dynasties is the expansion to the hit civilization building game. Players can take control of 12 new nations and take advantage of some of the influential Dynasties that existed throughout its history Manufacturer's Suggested Age: 14 Years and Up Includes: game board game pieces instructions Material: cardstock Playing Time: 1-2 Hours Number of Players: 1-4 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Cash N Guns Team Spirit Board Game Asmodee Cash N Guns Team Spirit Board Game More Info Product cell

You’re no longer looting and shooting on your own with Cash ’N Guns: Team Spirit. This expansion features rules for team play and enables a ninth player to take part in the action. It also introduces a deck of duplicitous Mercenaries: twelve for-hire thugs who can give your team a temporary advantage and who bring a deeper strategic dimension to the team game. Seven new characters take seats at the table, including Boris, Natasha, martini-wielding Maria, and Mama, the most awe-inspiring of all. They bring new Surprises and Powers along with them, as well as a silencer and three never-before-fired guns. Manufacturer's Suggested Age: 10 Years and Up Includes: game board game pieces instructions Material: cardstock Playing Time: 30 Minutes Number of Players: 6 or More Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Hit Z Road Asmodee Hit Z Road More Info Product cell

Hit Z Road is the zombie road trip game by renowned designer Martin Wallace.Players race from Chicago to L.A. through an increasingly difficult deck of location cards, scavenging for gas, ammo, and rations as they go. Their biggest obstacle? The hordes of zombies that attack them at nearly every turn. You can use three different types of resources to gain advantages in dice-based combats against the zombies, or you can bid those resources at the beginning of each round in order to outmaneuver your rivals.Tension and comedy go head to head throughout your journeys, but in the end, you don’t always need to be faster than the zombies; you just need to be faster than your friends! Manufacturer's Suggested Age: 12 Years and Up Includes: game board game pieces instructions Material: cardstock Playing Time: 30-60 Minutes Number of Players: 1-4 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Little Prince Make Me a Planet Asmodee Little Prince Make Me a Planet More Info Product cell

The Little Prince: Make Me a Planet is a charming game of planet-building and collecting symbols. Each player will use their tiles to progressively construct a planet, covered in volcanoes, baobab trees, lampposts, animals, roses, and sunsets. The four characters each player collects throughout the game will determine how many points their planet and the stars surrounding it are worth at the end of the game. Make the most perfect planet to win the game! Manufacturer's Suggested Age: 8 Years and Up Includes: game board game pieces instructions Material: cardstock Playing Time: 30 Minutes or Less Number of Players: 2-5 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Colt Express Marshall and Prisoners Board Game Asmodee Colt Express Marshall and Prisoners Board Game More Info Product cell

The Union Pacific Express is still loaded with sacks of money and priceless jewels, but your banditry is about to become more dangerous than ever before! Marshal Samuel Ford is fully armed and ready to shoot down any villains who dare attack his train, and a few of your trusty sidekicks have been taken prisoner in the train’s prison car. Freeing them may bring you significant rewards—but is it worth trying to slip past the marshal’s watchful gaze?For the first time in Colt Express, the Marshal and Prisoners expansion gives one of the players the chance to take on the role of the marshal himself, unlocking an entirely new way to play the game. You’ll also find a prison car to attach to your train as the perfect place to incarcerate lawbreakers or earn some more money by freeing the prisoners already trapped there. Finally, you receive an entirely new character—Mei, the martial artist—and thirteen new Round cards to make every game of Colt Express a completely unique experience! Manufacturer's Suggested Age: 10 Years and Up Includes: game board game pieces instructions Material: cardstock cardboard Playing Time: 30-60 Minutes Number of Players: 3-8 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee HMS Dolores Game Asmodee HMS Dolores Game More Info Product cell

In this fast-paced card game, players take on the role of ship wrecker gangs lighting fires on a Rocky coast to lure merchant ships lost on the stormy night seas. Once a ship has crashed, crates of precious cargo begin to wash up on the shore and rival ship wreckers rush to seize the loot to add to their hoards. When two or more crews Converge on a single crate, an agreement must be reached (or not) about how to divide the loot. In HMS Dolores, the titular ship has been taken by the Storm and broken on the Breton rocks. As crate after crate begin washing up on the shore, you and your friends must compete to gain as much loot as possible for your crew before the sun rises Manufacturer's Suggested Age: 14 Years and Up Includes: game board game pieces instructions Material: cardboard Playing Time: 30 Minutes or Less Number of Players: 2-4 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Crossing Board Game Asmodee Crossing Board Game More Info Product cell

It's the time of the Summer Solstice in the small town of Crossing. Soon Life Stones will begin to appear on the mushrooms in the surrounding fields and forests. Representatives from six different races will descend on Crossing in a battle of wits and timing to gain stones and glory for their people. Each round, players square off in a duel. You can grab Life Stones from mushrooms as they appear or steal Stones from your opponents’ stash. But be careful! If you don't protect your own Stones they can be stolen as well. All players choose their action at the same time, so choose wisely! CONTENTS: 6 character tiles, 5 mushroom tiles, 60 Life Stones (18red, 18 yellow, 18 blue, 6 white), 1 bag, 1rulebook Manufacturer's Suggested Age: 8 Years and Up Includes: game board game pieces instructions Material: cardstock Playing Time: 30-60 Minutes Number of Players: 3-6 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee 7 Wonders Strategy Game Wonder Expansion Pack Asmodee 7 Wonders Strategy Game Wonder Expansion Pack More Info Product cell

This is an expansion-you must own 7 Wonders to use this item. In 7 Wonders Wonder Pack, players will obtain four new wonders to play with the base game: Stonehenge, Abu Simbel, The Great Wall of China and a new Manneken Pis Manufacturer's Suggested Age: 10 Years and Up Includes: instructions Material: cardboard Playing Time: 30-60 Minutes Number of Players: 2-8 Players Level of Difficulty: easy Battery 1: no battery used

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Asmodee Timeline Music & Cinema Card Game Asmodee Timeline Music & Cinema Card Game More Info Product cell

We love our entertainment – but do we know when it all came about? Learn about the roots of modern rock, the early days of motion pictures, and the masterpieces of the classical composers in this fun and educational game about the history of entertainment. Players will compete to get rid of their cards by inserting them into the timeline. Was Flight of the Valkyries before the William Tell Overture? Sure, the Eagles came before Daft Punk, but was Enter the Dragon between the two? Guess correctly and learn as you play, and be the first to place of all your cards to win the game. CONTENTS Timeline Music & Cinema contains 110 double-sided cards and a rule book. FEATURESEasy rules that will have you playing in minutes.Beautiful art on every card.Educational and entertaining. Manufacturer's Suggested Age: 8 Years and Up Includes: instructions Material: cardboard Playing Time: 15 Minutes Number of Players: 2-8 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Colt Express Game Asmodee Colt Express Game More Info Product cell

It is 1899 and the Union Pacific Express is headed to the Nice Valley Coal Company to deliver their payroll and 47 passengers. Suddenly the train is attacked by thievin' bandits! Will the outlaws keep their cool or will Marshal Samuel Ford save the day and prevent the robbery? Players will plan ahead and play cards to steal the most loot, shoot their opponents, move around the train and elude Marshal Ford. Will you be the richest bandit in the outlaw gang?Detailed, 3D locomotive and train cars that you get to assemble before the game begins!Beautifully artistic cards and wooden game pawns Manufacturer's Suggested Age: 10 Years and Up Includes: instructions Material: cardboard Playing Time: 30 Minutes Number of Players: 2-4 Players Level of Difficulty: beginner Battery 1: no battery used

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Asmodee Desperados of Dice Town Game Asmodee Desperados of Dice Town Game More Info Product cell

You've hired the most ruthless gang of desperados you could find, but before they could take care of your opponents, the sheriff went and locked 'em up. Now it's up to you to spring those banditos and send them after your foes, before they do the same to you! Players will roll a handful of specialized dice, hoping to see the symbols that will advance their outlaws to the keys that will get them out of jail. Underhanded tricks, surprise cards and the abilities of the bandits themselves will help you push your luck and execute your cunning plan - bankrupt the others and become the criminal mastermind of Dice Town! Manufacturer's Suggested Age: 8 Years and Up Includes: instructions Material: cardboard Playing Time: 30 Minutes Number of Players: 2-4 Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee 7 Wonders Strategy Game Leaders Expansion Pack Asmodee 7 Wonders Strategy Game Leaders Expansion Pack More Info Product cell

This is an expansion-you must own 7 Wonders to use this item. In 7 Wonders, players get hands of cards, pick those that will help them build their City and pass the rest to their neighbor. Their goal build commercial ties, strengthen their military might and build their Wonders. Leaders introduces in the game notable personalities, who offer various advantages Manufacturer's Suggested Age: 13 Years and Up Includes: instructions Material: paper Playing Time: 30-60 Minutes Number of Players: 2-10 Players Level of Difficulty: easy Battery 1: no battery used

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Asmodee Cash 'n Guns Second Edition Board Game Asmodee Cash 'n Guns Second Edition Board Game More Info Product cell

Stick 'em up! Play the villain in Cash n' Guns Second Edition Board Game by Asmodee. This crooked game pits players against each other in a battle to see who can get the biggest piece of the pie from the heist. In Cash n' Guns you'll intimidate your foes into forking over their shares with foam pistols and clever strategy. Includes instructions, tokens, cards, card holder and game pieces. 4-6 players. Ages 10 and up Manufacturer's Suggested Age: 10 Years and Up Includes: card holder game pieces tokens instructions cards Material: EVA foam cardstock Playing Time: 30 Minutes Number of Players: 4-6 Players Level of Difficulty: easy Battery 1: no battery used

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Asmodee 7 Wonders Strategy Game Cities Expansion Pack Asmodee 7 Wonders Strategy Game Cities Expansion Pack More Info Product cell

7 Wonders - Cities is the new extension of the award-winning 7 Wonders game. For an added challenge, you can play all three versions together [7 Wonders, 7 Wonders - Leaders and 7 Wonders - Cities]. This extension provides a new family of cards that complements Ages already existing in 7 Wonders. Now, mercenaries, thieves, spies and diplomats will give a new scale to your cities. Reap the benefits by sowing discord among your opponents, play them off each other and push them into debt Manufacturer's Suggested Age: 10 Years and Up Includes: instructions Material: cardboard Playing Time: 30-60 Minutes Number of Players: 2-8 Players Level of Difficulty: easy Battery 1: no battery used

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Asmodee Ticket to Ride USA 1910 Strategy Board Game Asmodee Ticket to Ride USA 1910 Strategy Board Game More Info Product cell

All aboard for another great adventure across the North American continent. If you're ready to travel, this exciting expansion is ready to give you a new Ticket to Ride! USA 1910 will fundamentally alter the strategies and tactics; surprise even long-time veteran railroaders; and bring hundreds of hours of new fun to your family and friends. Contents: 181 new large format cards, 1 new GlobeTrotterbonus card, a complete replacement deck of all the cards from the original game deck, and a new rulebook. Note: A complete game of Ticket to Ride is required to play with this expansion. Features : Large format cards–same size asTicket to Ride–Europe and Märklin.-Packaged in a collectable 2-piece metal box. -New expansion and replacement card set for one of the most popular board games of the last 4 years Manufacturer's Suggested Age: 8 Years and Up Includes: instructions Material: cardboard Playing Time: 30 Minutes Number of Players: 2-5 Players Level of Difficulty: beginner Battery 1: no battery used

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Asmodee 7 Wonders Duel Strategy Game Asmodee 7 Wonders Duel Strategy Game More Info Product cell

One of the most celebrated games in the world can now be experienced in a two-player arena. 7 Wonders Duel takes the game play and excitement of the original and adapts it for one-on-one battles. Take control of your civilization and decide to invest in science, military or prestige. Two new ways to win will keep you on your toes and watching every move your opponent makes. If you fail to build defenses your capital city may be destroyed, but ignore technology and your people may be left in the dark ages. It's a constant tug of war. 7 Wonders Duel is an exciting new way to play the game that took the world by storm. Great for both fans of the original and those new to the hobby Manufacturer's Suggested Age: 10 Years and Up Includes: cards tokens instructions Material: cardstock Playing Time: 30 minutes or more Number of Players: 2 or More Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Dixit Game Quest Expansion Pack Asmodee Dixit Game Quest Expansion Pack More Info Product cell

This is an expansion-you must own a Dixit Base Game to play. The Dixit Quest expansion, previously known as Dixit 2, allows players to add even more cards to their favorite Dixit base game Manufacturer's Suggested Age: 8 Years and Up Includes: instructions Material: cardboard Playing Time: 30 Minutes or Less Number of Players: 3-6 Players Level of Difficulty: beginner Battery 1: no battery used

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Asmodee Shakespeare Board Games Asmodee Shakespeare Board Games More Info Product cell

In Shakespeare, the play is the thing! You will have six days to put together the best possible theatrical performance and the company that gets the most flattering reviews will win! Assemble a talented troupe to wow the crowd and critics alike! Each day players will take part in a closed bid to determine turn order. Then they will spend their turn enlisting craftsmen and actors and building beautiful sets and costumes. Choose your actions wisely, opening night is approaching fast! CONTENTS: 4 individual board, 20 cylinders (5 in each colour), 28 discs (7 in each colour), 4 recruitment cards, 16 Rest tokens, 4 Game Reference cards, 1 Main board, 2 bags, 1 Day token, 8 +3 tokens, 56 coins (1, 3, 5 Pounds), 72 Stage Set elements, 72 Costume elements Manufacturer's Suggested Age: 12 Years and Up Includes: game board game pieces instructions Material: cardboard Playing Time: 1-2 Hours Number of Players: 2 or More Players Level of Difficulty: intermediate Battery 1: no battery used

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Asmodee Days of Wonder Ticket to Ride Alvin & Dexter Expansion Asmodee Days of Wonder Ticket to Ride Alvin & Dexter Expansion More Info Product cell

Meet Alvin and Dexter - two detailed monster figures that bring their own special brand of chaos to cities across the Ticket to Ride landscape. Alvin (the Alien) and Dexter (the Dinosaur) are two wacky characters ready to help you stomp opponents and zap tickets in this fun expansion. But don't take them too lightly, they also introduce a devious new tactical layer to the game. The last two players to start get to place the monsters in different cities on any Ticket to Ride map. It doesn't matter which map - Alvin and Dexter are just as adept at rampaging through London, Zurich or Stockholm as they are in New York or San Francisco. Once a monster moves in, it's now a City in Chaos - no one can build a new route into or out of that city until the monster moves on. This is an expansion. An original copy of any complete board game from the Ticket to Ride series is required to play with the Alvin and Dexter Monster Expansion Manufacturer's Suggested Age: 8 Years and Up Includes: game board game pieces instructions Material: cardstock Playing Time: 30-60 Minutes Number of Players: 2-5 Players Level of Difficulty: intermediate Battery 1: no battery used

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